CS 415

CS 415 - Game Development

Fall 2024

TitleRubricSectionCRNTypeHoursTimesDaysLocationInstructor
Game DevelopmentCS415CSP79897PKG3 -    Eric Shaffer
Game DevelopmentCS415CSP79897PKG3 -    Eric Shaffer
Game DevelopmentCS415GG77100OLC41100 - 1215 T    Eric Shaffer
Game DevelopmentCS415GU77099OLC31100 - 1215 T    Eric Shaffer
Game DevelopmentCS415MCS79899PKG4 -    Eric Shaffer
Game DevelopmentCS415MCS79899PKG4 -    Eric Shaffer

Official Description

A team and project-based course on the technical aspects of video game development and game engine internals: geometric modeling, game physics and AI, shader programming, real-time physically based rendering, and software engineering practices within the game industry. The central focus of the course is the development of a game by teams of 3 to 5 students. The course strongly emphasizes code development using a modern game engine. Students will gain skills necessary to develop games and to develop game engines. Course Information: 3 undergraduate hours. 4 graduate hours. Prerequisite: CS 225.