Graphics, Visualization, and HCI

graphic visualizationIncreasingly present in daily life, interactive technology needs to be designed effectively to avoid adverse consequences such as loss of life, productivity loss, and negative experiences. To solve these monumental problems, our researchers invent, implement, and study new forms of interaction, automation, and visualization techniques.

Our work targets problems in social computing, design and creativity, decision making, intelligent systems, and cognitive modeling. For example, we study the transparency of algorithms controlling social media feeds, the use of robotics in domestic environments to support aging in place, and the application of crowdsourcing for creative work. Working at times with companies like Microsoft, Intel, Google, and Facebook, our research synthesizes knowledge from machine learning, psychology, design, and the learning sciences. In graphics and visualization, our research includes modeling and animation of natural phenomena, computational topology, graphics hardware utilization, image-based rendering, implicit surfaces, procedural texturing, and surface parameterization.

CS Faculty and Their Research Interests

Brian P. Bailey   human-computer interfaces, creativity support tools, online innovation communities, collaboration in multi-device environments 
David Forsyth graphics, projection mapping 
Wai-Tat Fu human-computer interaction, information systems, knowledge representation 
John Hart graphics, computational topology, scientific visualization 
Karrie Karahalios social computing, social network analysis, social spaces, smart infrastructure 
Alex Kirlik human factors, cognitive engineering 
Ranjitha Kumar data-driven design, human-computer interaction, data mining, machine learning, Web 
Steven M. LaValle virtual reality, human perception
Hari Sundaram social and information networks, wearable sensors, computational advertising 

Affiliate Faculty

Donna Cox, NCSA and School of Art & Design scientific visualization, computer graphics, information design
Leslie Gasser, Graduate School of Library & Information Science evolution and dynamics of information and networks; social analysis of information/communication technologies
Michael Twidale, Graduate School of Library and Information Science computer supported collaboration 

Graphics, Visualization, and Human-Computer Interaction Research Efforts and Groups


The Graphics seminar meets weekly to present and discuss recent research papers in computer graphics. Course credit of one hour is available, but requires attendance at the seminars and presentation of one paper. Announcements of upcoming presentations are made to, and you can subscribe to that mailing list.

The HCI seminar brings in emerging and established intellectual leaders in the field of human-computer interaction to present their latest research findings and visions. It also provides a lively forum for our students to practice conference, defense, and job talks and for colleagues to seek collaborators. Subscribe to the mailing list for the seminar.

Graphics, Visualization, and Human-Computer Interaction Research News

CS Professor Steven M. LaValle

SIGGRAPH Spotlight: Technology Talk with Steven LaValle and Ben Malouf

February 9, 2018  

SIGGRAPH Spotlight -- CS Professor Steven M. LaValle talks about the history and future of computer graphics and changes in the field on the podcast from ACM SIGGRAPH. LaValle joins at about two minutes into the podcast.



Illini engineers have helped to make major advancements in developing realistic virtual flight environments, shown here in the Airbus AS350 B2 VEMD Simulator, © 2017 FRASCA International, Inc. All rights reserved.

Illini Engineers Propel Frasca to Global Stage in Flight Simulator Innovation

December 20, 2017   CS @ ILLINOIS alums and other Engineering graduates help push Frasca International ahead in flight simulation -- where virtual reality has been a reality for decades.
Teaching Professor Lawrence Angrave

Video Games Could Change How People View Reality

December 11, 2017  

Daily Illini -- A story on how video games can change how people view reality includes an interview with Teaching Professor Lawrence Angrave on the Elements of Game Design class he teaches with Teaching Assistant Professor Eric Shaffer.

CS Professor Ranjitha Kumar

Can good design be cost-effective? Kumar leads team that builds massive database of mobile-app designs

October 18, 2017   Rico, the largest repository of mobile app designs ever collected, promises to simplify and economize the design process.

Top CS @ ILLINOIS Students Named 2018 Siebel Scholars

October 18, 2017   As a result of their outstanding academic record and leadership, five students will receive $35,000 during their final year of study.