CS 498 ME2
CS 498 ME2 - Arch. for Mobile & Edge Comp.
|Arch. for Mobile & Edge Comp.||CS498||ME1||47232||E12||3||1400 - 1520||T R|
|Arch. for Mobile & Edge Comp.||CS498||ME2||65904||E12||4||1400 - 1520||T R||Saugata Ghose|
Subject offerings of new and developing areas of knowledge in computer science intended to augment the existing curriculum. See Class Schedule or departmental course information for topics and prerequisites. Course Information: 1 to 4 undergraduate hours. 1 to 4 graduate hours. May be repeated in the same or separate terms if topics vary.
Mobile computing platforms (e.g., smartphones, tablets, wearables, processors in autonomous vehicles) have enabled a revolutionary change in society over the last two decades. Much of this success is a result of a fundamental shift in architectural design, with new architectures focusing on lowering energy consumption, improving the handling of data, and specializing for target platforms. These architectures are continuing to transform, as the relationship between data centers, networks, and mobile platforms changes, and as applications continue to deal with increasing amounts of data. This course will cover key enabling technologies and current research challenges for mobile computer architectures. Topics include smartphone architectures and hardware components, memory and storage systems for mobile platforms, system-on-chip integration, emerging applications, and edge computing platforms. The course will be taught using a combination of lectures and paper readings, and students w